This is a new month, which means that it is time statistics from Steam. Despite important news for the VR industry in March, there is not much to talk about this month.
First, the observed gap between the Oculus Rift market share and the family of HTC Vive headsets has slightly decreased. Last month there was a gap of 7.07% between them, which fell to 6.55% this month. Vive and Vive Pro taken together fell slightly from 41.18% to 41%. Vive rose from 39.36% to 39.55%, but Pro fell from 1.82% to 1.45%. Rift, meanwhile, fell from 48.21% to 47.55%.
Again, the loss of leadership is probably related to the gradually expanding Windows VR base. In fact, Windows VR crossed an important threshold this month, moving from 9.96% to 10.57%. The remaining 9.88% was claimed by our immortal friend, Oculus Rift DK2.
Regarding the actual use of the headset, the survey says that Rift and Vive rose by 0.03%. As always, we note that these numbers are not the ultimate means of tracking actual VR market share. An equipment survey is optional and requires users to connect their headsets for counting. Neither Oculus nor HTC shared the official sales figures of their respective headsets.
This is probably one of, if not the last time we will see an overview of the Steam equipment in its current form. Returning to GDC in March, Oculus announced the Rift S, which is due out this spring. It can come anytime: from several weeks to several months. Last week, Valve also announced the release of its Index VR headset, which, according to a leak, will be sent to its owners in June.
These two headsets, combined with the advent of Vive Cosmos, will drastically change the landscape of the PC VR in the coming months. The question is how they will be formed in the Steam review remains open.
In any case, VRcue will continue to keep you updated on the latest developments.