In a few days, Oculus Medium will receive a major new update that will improve the experience and bring it to Oculus Rift S.
As before, Oculus Medium will be available for free when users activate their new touch controllers for the Oculus Rift S, and for current users, Medium 2.3 will bring an updated design, new modes for the movement tool, as well as improved accuracy.
“For the new look and feel of the environment, we sought to combine color and shape throughout the application, giving people more control over their sculptural environment,” says Oculus Medium artistic director Tommy Cinquegrano in the Oculus blog.
“To take full advantage of the higher resolution display in the Rift S, we used higher resolution textures in a more focused way, removing unnecessary details on the tool grids and throughout the sculptural environment.”
Workspace themes now include classic, dark, neutral and cute. Users can also change the lighting through atmospheric IBL lighting and textures. The new grid system allows you to design environments, architecture, vehicles and more for accurate measurements in metric units, while adding limited manipulation to the mirror plane improves the fast movement between scene editing and sculpture.
A moving tool that allows users to move, twist, and stretch virtual clay — gets two new modes: moving a cube and moving a capsule. They allow users to translate, rotate and scale, using their hands, creating volume, pulling geometry and shaping organic sculptures.
And for the Oculus Medium dev users, three presets were presented: Raw, Real-Time, and 3D printing, in addition to exporting OBJ and FBX.
“To use the work you created in the environment in other software, you first need to export it — but each other software package requires its own special set of export options,” explains software engineer Joe Virskus.
“To simplify this process, we added export presets for the most common use cases: optimized textured export for real-time 3D game engines; raw export with high details for use in other 3d modeling packages; and a format optimized for 3D printing. ”
Medium 2.3 will be available for Oculus Rift and Rift S on May 21st. For further updates, keep reading VRcue.