A spokeswoman for HTC Vive announced the announcement at ChinaJoy 2019.
During the Mobile World Congress (MWC) earlier this year, HTC introduced the 5G Mobile Smart Hub, which will be able to stream virtual reality (VR) to headsets. Although this device’s release date is somewhat distant, as it depends on the 5G infrastructure, Viveport has shown a new built-in feature called Viveport Streaming to make Vive Wave compatible devices more versatile.
Designed for standalone devices with 6 degrees of freedom (6DoF), such as Vive Focus, Viveport Steaming will allow you to transfer content between your VR-ready PC and your Vive Wave device over a standard 5 GHz Wi-Fi network.
Like other autonomous systems, such as Oculus Quest, developers need to specifically adapt the games to the virtual reality helmet (HMD), which can reduce the amount of easily accessible content. Being able to transfer PC-quality content, the module instantly expands the content library to many thousands of applications and games instantly.
In addition to the Viveport streaming service, HTC Vive also took the opportunity to showcase the new Viveport video player with 6DoF interactive features. Light.Player allows users to “enter” any existing 360-degree or 180-degree video, moving their body up to one meter in any direction.
! 5G Cloud VR has been a hot topic in the press lately, and one to two years after the 5G network becomes more reliable, it will provide a new way for users to experience high-quality VR content without the need for a high-performance PC. Until then, the new Viveport will provide a stream to a wireless headset. VR will allow users to enjoy countless premium VR content for PCs supporting virtual reality helmets on their stand-alone devices in virtual reality wirelessly.
This feature is expected to be available through the Viveport update in Q4 2019, initially supporting Vive Focus Plus, and then other Vive Wave compatible devices in the future.
As more VR streaming information becomes available, VRcue will let you know.