A report from the experimental psychologist Valve, Dr. Mike Ambinder, suggests that in the future we cannot do without the built-in brain-computer interface, which will be present in every virtual reality glasses.
In the near future, virtual and augmented reality devices will be equipped with non-invasive electroencephalographs that will make games more responsive and smart. At the same time, in the distant future, we may well reach the stage when neural implants may appear in our heads. However, their time has not come yet.
According to the expert, special interfaces can tell not only about physical sensations, but also about the emotions of players.
Thus, the brain-computer interface can provide the most adaptive and immersive gameplay. With it, the game will be able to determine what level and difficulty of passing to provide the player and even replace the input system we are used to.
As Ambinder notes, EEG is the simplest way to collect all the necessary information about what a player thinks. A reduced in size and weight of the new Rift and Vive is perfect for integrating platforms for EEG.
So, this idea is supported by the company Neurable, which is already engaged in the creation of special electro-electrographs, adapted for virtual reality glasses. According to the manufacturer, users can control the software and the device itself solely by the power of thought.
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