Valve wants to encourage the modding community as much as possible.
Last Friday, June 28, users around the world began to receive their Valve Index headsets, whose pre-orders were sold out within a few minutes of the launch. But the company is not just interested in producing high-precision virtual reality (VR) headsets, Valve wants to contribute to the community in order to expand the potential of the device. To this end, Valve announced the release of CAD files for all three major components of the Valve Index system.
Released under a Creative Commons license, the files allow modders to create add-ons or other peripherals for a headset, controller, and base stations. The files that are most likely to interest many modders belong to “Frunk,” an in-depth gap in the front of the headset under the translucent visor.
This gap was designed specifically for additional devices, with a USB 3 A port capable of 1A @ 5V. Details can be seen in the image above, which represents the volume that a design can occupy without blocking cameras or sensors.
Valve notes in a statement:
“If your device is connected elsewhere, we recommend directing the USB cable directly towards the interpupillary distance adjustment knob to minimize the chance of occlusion. We strongly recommend that you do not remove frunk, as this may affect sensor calibration and voids the warranty. Anything that requires T5 or less is not user serviceable. ”
Users can customize the visor without fear of occlusion, since no sensors or cameras look “through” it (attach stickers if you wish). There are even files to create your own face pad, which is attached with magnets for easy removal and replacement.
As already mentioned, CAD files are designed for all three products, so controllers can also be changed. Due to the fact that each controller input has a capacitive sensing, Valve recommends keeping these surfaces clean. Valve shows an example of auxiliary equipment “Booster” for controllers. This is a shell that wraps a part of the controller’s grip area, which is great for people with large hands and long thumbs.
All files are hosted in the GitHub repository. It includes:
- * High Resolution STP Files for Simulation
- * Low-resolution STL files for quick viewing and exploring.
- * Marked drawings of the corresponding geometry
Keep in mind that if you develop something using these files and want to sell your product, you need to contact Valve.
For further news on the Valve Index, continue reading VRcue.