Last week, Nissan Design and Haptx announced a collaboration to bring realism to the design of cars in virtual reality.
HaptX makes VR gloves that include tactile technology, or in other words, give a touch feeling, thanks to 130 tiny gloved drives. You can use them to practically touch things in VR space.
Nissan designers use Haptx gloves to touch and interact with 3D models in practice, making immersive design reviews that would previously require expensive full-scale physical prototypes available.
“We are entering a new era of design, and Nissan is leading the way. It is a great honor for us to see the Haptx gloves adopted as a tool by the world-class Nissan design team. Working together, we can drastically improve the car’s design process so that automakers can make better decisions faster, ”said Joe Michaels, Haptx’s chief tax director, in a statement.
The announcement came a day after Haptx announced that he had teamed up with FundamentalVR to create VR gloves that doctors can use in VR surgery.
The automotive industry has invested heavily in VR because this technology promises to reduce the need for physical prototypes, but automotive designers are faced with the problem of tactile sensations. VR controllers do not have realistic sensory feedback and do not allow designers to naturally interact with their models.
Nissan and Haptx work together to address these shortcomings. HaptX gloves allow car designers to feel their new model when they design it, allowing them to quickly create new iterations using tactile prototyping instead of physical prototyping. This innovation has great potential to revolutionize the design process, saving tremendous time and cost to automakers.
Years pass between the creation of the first 3D model of the driver’s seat and the full physical prototype. Haptx gloves can reduce this time from several years to several days, allowing you to squeeze the steering wheel, adjust the volume and feel the glove box flick in VR before the production of the prototype begins. This type of interaction makes it possible for car designers to get a better idea of their customer’s feelings.
“Automakers faced the flaws of existing devices in the design process. VR controllers are unnatural and inconvenient for realistic feedback, and full-scale physical models are expensive and limited in their utility. HaptX gloves eliminate these limitations by letting auto designers feel their new car models throughout the entire design process and allowing them to quickly create prototypes in VR, ”said Jake Rubin, CEO of Haptx.
Nissan is the first automaker in Japan to use Haptx gloves. The car concern has already created several car designs tangible for Haptx gloves, including electric cars, such as the best-selling Nissan Leaf and Nissan IMs, a luxury sports concept car sedan shown at NAIAS in January.
VRcue recalls that HaptX demonstrated the device publicly for the first time last week at South by Southwest (SXSW) in Austin, Texas.