At the CES 2020 in Las Vegas, Sony unveiled its
fifth update of PSVR sales information. A headset that works from
The PS4 console has now surpassed the 5 millionth milestone. Based on these numbers, you can make a small analysis of sales
PSVR, what we will do today.
That number pales compared to 106 million sold.
PS4, but for the budding VR industry, it’s probably the biggest user
base among all headsets (although this is not accurate, since Oculus, HTC and Valve are not
provide sales statistics). Samsung Gear VR delivered 5 million
devices for CES 2017, but many of them were given away for free, and the platform
now almost dead.
Is there a reason to celebrate?
But is the 5 million mark really such a positive sign for PSVR? At first glance it may seem that this is so, but there are several important facts that must be taken into account. Recent news, for example, marked the end of the longest gap between the publication of sales statistics from Sony (10 months to be exact), and yet it was also the smallest number of units sold in this interval. For reference, below are all the sales updates Sony has provided since the launch of the virtual reality helmet, including dates and time frames.
- October 13, 2016 – June 5, 2017, 1 million (1 million in just under 8 months)
- June 5 – December 7, 2017 – 2 million (1 million for a little over 6 months)
- December 7, 2017 – August 16, 2018 – 3 million (1 million in just 8 months)
- August 16, 2018 – March 25, 2019 – 4.2 million (1.2 million in just over 7 months)
- March 25, 2019 – January 6, 2020 – 5 million (0.8 million in just 10 months)
Based on these data, the PSVR definitely reached its peak in mid-2018 – early 2019.
of the year. Indeed, if you recall this era in the life of a headset, it,
seemed to be taking over. Firewall: Zero Hour, Beat Saber and Astro Bot – all
it came out in this time window, and kit prices began to fall.
PS4 / PSVR sales fall at the end of their life cycle
However, there are a number of potential factors
explaining the estimated decline in sales from this time period,
some of them are completely natural, and some are more disturbing. For
beginning, it’s no secret that the PS4 is nearing the end of its life
cycle to be replaced by the PS5 by the end of the year. Naturally, sales of consoles
at this time will fall, and, accordingly, peripheral devices for these
consoles will also be bought with less enthusiasm. According to the company
milestones, Sony sold fewer PS4s in 2019 (14.4 million) than in 2018
year (about 18 million). Expect PSVR to be sold more when sales
consoles fall, unrealistic. Not to mention the PSVR2 release is expected,
which will be compatible with the PS5.
Competitor for PSVR
PSVR also finally welcomed much needed
competition in 2019 with the launch of Oculus Quest. Quest is standalone
360 degree tracking wireless headset, plus it has the best
visual clarity than PSVR. Attention, all this the user receives for $ 399.
At about the same price with the PS4 in the kit, the PSVR will give the player an outdated
tracking system only 180 degrees (you can move your head 360
degrees, but not your controllers), more blurry visuals, and you
should clutter up your room with a camera and wires. If you already have a PS4,
then you can make an argument in favor of buying PSVR instead of Quesr, but if you are not
the lucky owner of the console, the Facebook headset is undoubtedly the best
Lack of content
There was a time when the owners of Oculus Rift and HTC Vive with envy
watched PSVR enjoy games like Resident Evil 7, Firewall and
Astro Bot. But it is undeniable that the PSVR release schedule has slowed significantly
after its heyday. Sony London’s Blood & Truth was possibly
Sony’s only game released on the platform in 2019, but you can
count on other really noticeable releases, including No Man’s Sky and
Ghost Giant. But in 2020, everything looks even more inconspicuous with Iron Man VR, after The Fall and Walking Dead, which stand out
as the only AAA games in the sea of promising indie releases.
However, should the decline in sales cause concern? In fact
not really. We have already anticipated that 2020 will require a lot of patience at the front.
PSVR IN many respects
The first PSVR was just an experiment for Sony. He didn’t even get his own
user interface on PS4 and none of the largest developers
companies – Naughty Dog, Sucker Punch and the like – did not release a game for him.
With updated visual effects, increased power, improved
tracking and the best PSVR2 controllers offers a new start for history
PlayStation VR, which we hope will end in many more millions