Holidays brought the number of VR users on Steam to a million

The holiday shopping season of 2018 marked a major breakthrough for the virtual reality glasses market. According to the latest data from Valve, in January, the number of connected to the largest store with BP-games Steam has grown stronger than ever before, and came close to a million.

There are more Steam users with virtual reality glasses (0.91%) than Steam users on Linux (0.82%), including all Valve Steam Machine consoles running the Linux-based SteamOS operating system.

The data was obtained as part of a monthly analysis by Valve’s own store statistics. It is worth noting that participation in the “survey” is not mandatory, and points are not taken into account if they are not connected to computers running Steam at the time of collecting information.

Holidays brought the number of VR-points on Steam to a million

January saw the biggest jump in the number of BP points on Steam (+ 0.11%). It was the fifth month of continuous growth, largely due to the sales season. The number of points connected to Steam is about 871,000, which is 100,000 more than at the end of December. In 2019, a million will be passed for sure.

Holidays brought the number of VR-points on Steam to a million

As for the share of individual devices, in January the winner was Rift, who added 0.58% and now has a share of 47.03%. Most of their competitors showed almost the same decrease in shares: Vive-0.20%, Vive Pro-0.21%, DK2 -0.23% and Huawei VR2 -0.01%. And only Windows Mixed Reality glasses managed to win back 0.05%, showing growth for the ninth month in a row. In quantitative terms, they are all likely to receive an increase.

Holidays brought the number of VR users on Steam to a million

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