The ARCore 1.7 adds the use of the front camera for selfies

The new version also adds animations to Sceneform and improves the working process with the Elements patterns.

After its latest update in which they improved the lighting of virtual objects, ARCore has received version 1.7 that focuses on the creation of selfies, the animation of objects and the improvement of the user experience.

The new Augmented Faces API, available for the camera with which we usually make selfies, offers a high quality 468-point 3D mesh that allows users to apply different effects to their faces. From animated masks, glasses and virtual hats to skin retouching, the mesh provides coordinates and anchors specific to the region that make this function possible. The front camera at the moment does not allow the detection of plans and other habitual characteristics that we use with the back one.

The Sceneform 3D rendering library now includes animations support for virtual objects. ARCore Elements improve the work process by providing us with different proven UI patterns with which we do not reinvent the wheel in certain cases. These are available in the ARCore SDK for Unity. Two examples of this are the search of planes, which simplifies the steps involved in the detection of a surface, and the manipulation of an object, which uses intuitive gestures to rotate, move, elevate and resize virtual objects. They plan to add more patterns.

Another addition that comes with version 1.7 is the improvement of the user experience with the camera. The Java SDK allows you to pause the action, take a photo and summarize the augmented reality scene, all with the Shared Camera function.

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The ARCore 1.7 adds the use of the front camera for selfies

| Augmented Reality, VR Headset |
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